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Review: King Arthur II: The Role-Playing Wargame

A combination of three things made me super excited about the prospect of King Arthur II: The Role-Playing Wargame. Firstly, the screenshots I browsed through when it was announced looked absolutely...

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Beta impressions: War of the Roses

I was recently lucky enough to get some time in with the medieval, third-person, arena combat game War of the Roses, which is incidentally one of my more anticipated games of 2012. My first impression...

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Impressions: The Showdown Effect

Ridiculous action movies were just about the only good thing to have emerged from that stinking mire of an era people call “the ’80s”. You may accuse me of making a sweeping generalisation here, but in...

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Review: The Showdown Effect

I laid out a good chunk of my thoughts on The Showdown Effect two weeks back, but now the game is proper out. And yes, it’s still bloody great. [quote] I’m not usually one for multiplayer games (which...

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Paradox isn’t concerned about growing piracy of Cities: Skylines

Cities: Skylines is a big deal for Paradox Interactive, breaking all prior 24-hour launch sales of their products with a whopping 250,000 sales — no doubt bolstered by those looking for an alternative...

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Obsidian’s next RPG is called Tyranny

Obsidian and Paradox have announced that they’re collaborating on a new role-playing game, and its premise is mighty intriguing. The game’s tagline is “Sometimes, evil wins”, and that’s a difficult...

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Controversial “white people only” Stellaris mod rejoins Steam Workshop, dewy...

Stellaris is, from what I hear, a rather champ 4X sci-fi strategy game, pooling lessons from Game of Thrones simulator Crusader Kings II and nation-builder Europa Universalis IV. With the vastness of...

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Pillars of Eternity gathers its party before venturing forth on consoles

To me, mixing classic CRPGs with consoles sounds like a poor decision. Surely the complex control mechanisms and party-driven gameplay could only work with a mouse and a hotkey bar the size of a church...

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PC gamers take to Steam and petitions to voice their discontent with DLC and...

On Friday of last week, Take-Two Interactive issued a number of cease-and-desist notices to makers of modding software for Grand Theft Auto V and Grand Theft Auto Online, in a bid to stop gamers from...

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Paradox Interactive and Rockstar negotiate peace treaty with fans

So, last week I reported on two major publishers stepping on the toes of their core audience with some controversial decisions. Paradox Interactive got into hot water with their fans through DLC price...

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